Despite a rocky launch, the 5-game ode to one of gaming’s greatest franchise pillars has demonstrated ‘s willingness to update, iterate, and innovate a multiplayer product years after initial release, all for just the price of the base game or an Xbox Game Pass subscription. The features were revealed in addition to others as part of a roadmap for The crossplay feature is supposed to release in conjunction with input-based matchmaking and server region selection, while the custom game browser should launch alongside per game graphics options and mouse and keyboard support for Xbox. A full list of the remaining features planned for includes audio options for each game, PC file share, double keybinds for all games, in-game frame rate cap adjustments, and Steam account linking. Quality of life improvements are also planned for the second half of Crossplay has been an increasingly coveted feature among gamers, not just for the Master Chief Collection, but for many games across the industry. Even cross-platform play is often a requested addition, though, that appears to be more demanding of developers and is much less common of an implementation.
Halo: The Master Chief Collection matchmaking patch launches today
Ayoub assures gamers that are doing all that they can to stabilise the online portion of the game to get games playing online as soon as possible. Players have expressed frustration at poor matchmaking times, or bad experiences in general. Since launch, we have done a number of daily server-side tweaks to improve this experience and our data indicates these adjustments have helped considerably, but the state is still far from where it needs to be.
Over the past 48 hours, we believe we have identified the primary matchmaking issue, and are working on a solution right now.
A few of the major issues that the team will address of course deal with its online functionality. will implement updated matchmaking APIs to.
In a blog post on Halo Waypoint , the developer provided a snapshot of the features the development team is working on and committed to for Without providing specific dates, confirmed a number of features players have been calling for. Perhaps the highlight is crossplay between Xbox One and PC. Meanwhile, custom game browser, per game graphics options, and mouse and keyboard support for Xbox will all release together.
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343 Industries details ongoing updates for Halo: The Master Chief Collection
Was able to enjoy a few rounds of Halo: The Master Chief Collection over the weekend and though there were still the occasional bouts of party instabilities the game mostly played well. Most memorable moment for me on the night was the last match on the Halo 2 […]. One of the most talked about updates for Halo: The Master Chief Collection is finally here and been updating Xboxes over the last couple of days.
Exact details are scarce but the following info was posted by i: Matchmaking Made a variety of updates to improve matchmaking performance […]. Posted just a few days ago on Halo Waypoint were further details on the next update to Halo MCC as well as details of the new Halo 2 Anniversary map remake Relic, with some nice art to go with it and a handful of Halo 5 Guardians beta […].
cancels beta for Master Chief Collection content update (News Halo: The We’ll learn more about the incoming matchmaking and party updates soon.
Jump to navigation. Ever since its launch on Xbox One a couple of weeks ago, fans of Halo have been running into their fair share of online woes with The Master Chief Collection , unable to connect easily with matchmaking, among other features. The developer, Industries, is aware of this, and today addressed the matter, vowing to “make this right. We continue to partner with the Xbox platform team to analyze all data to make ongoing server-side adjustments to continually improve the matchmaking experience.
We are also preparing additional content updates that will address existing campaign, UI, and other issues to improve the overall experience. With each update we will carefully analyze data to confirm that the improvements we’re seeing internally are also happening with fans at home. The team is hard at work on “multiple server-side tweaks and game content updates over the coming weeks,” said Ross.
This includes an update for this week. Our primary and continued focus is first on fixing the issues at hand. Once we’ve done that, we will detail how we will make this right for our fans. View the discussion thread. Video Game Reviews. Nov 25, Related News.
343 Industries Details Massive Updates for Halo Esports and Halo Games
When this much awaited game finally arrived gamers found that it was riddled with bugs. The developers have been working hard to ensure that the kinks are ironed out but it has been a long road for them. Once again the developer promises that this update will help resolve matchmaking issues that gamers have been facing with this title. The latest update was released earlier today. According to Industries this latest content update focuses on matchmaking, party stability, title-specific improvements and more.
As far as matchmaking is concerned this update aims to improve performance and success rates.
Last Updated 2 minutes ago: Halo is a military science fiction first-person shooter video game franchise by Bungie and now managed and developed by Industries, a subsidiary of Microsoft Studios. Game Crash; Matchmaking %.
Numerous technical issues plagued the collection and made it a hard game to love. The very, very bad news is that Microsoft and Industries have been slow to push patches for the Master Chief Collection. The slightly better news is that they seem to finally be willing to fix it…next year. During a recent community live stream event, representatives from Industries stated that they are working on a series of new patches for Master Chief Collection.
Ad — content continues below. Whether or not these patches will also fix some of the technical issues that still plague the single-player campaigns remains unknown. That program is expected to launch next spring alongside the first wave of new fixes. That patch will release the same day as the Xbox One X — November 7th — and will add 4K support as well as some content upgrades that will allow players to finally play dedicated Oddball matches online as well as set-up local servers for pseudo-LAN play.
The big story here, though, is the Master Chief Collection fixes or relative lack thereof. Matthew Byrd SilverTuna Matthew Byrd is a freelance writer and entertainment enthusiast living in Brooklyn. When he’s not exploring the culture of video games, he’s wishing he had a…. Skip to main content area.
Halo: Master Chief Collection no longer beta testing matchmaking update
The studio is working to fix these issues, but the developer also cautioned that it’s currently prioritizing the launch of Halo 3 on PC ahead of fixing these lingering issues. On Xbox, acknowledged that it’s aware of “performance issues” for Halo: Combat Evolved, Halo 2, and Halo 3, and it’s working toward a fix. Additionally, the studio has acknowledged issues with the pistol spread for Halo: Combat Evolved multiplayer when playing at higher frame rates on PC.
Industries says it is making progress on visual enhancements, with the update, including Industries’ plans to improve matchmaking.
343 Industries Details Halo: Master Chief Collection Fixes
The player-matchup issues in the new Halo: The Master Chief Collection have been partially resolved on the back end, but the developer promises an update to fully patch the problem. Gamers who purchased Halo’s new collection may soon have an easier time finding others to play with. Halo: The Master Chief Collection, the suite of individual Halo titles for the Xbox One, has suffered a matchmaking bug that makes it difficult to find players for multiplayer games.
explains what players can expect to see changed. test new matchmaking updates added to Halo 2’s Team Slayer mode on a few maps.
Nearly 4 years ago, I started a blog post called ” Ship Broken. Patch Later “, it was a draft that never went public describing the frustration of the video game industry back then. Major AAA title games launched with serious problems that took months to years to resolve. It was a bleak time for the game, but patches kept coming in hopes to fix the bleeding pig. The list above shows that tried to fix things. A patch basically weekly for 6 straight weeks. These patches did fix some of the most crazy bugs this game suffered.
Releases kept coming, including some patches that had features! This was an apology to the world for the absolute mess that was Halo MCC. Personally though, I didn’t want new content. I wanted a game that worked. Regardless of the patches made, things didn’t really work. I imagine this was a by-product of weekly releases on such a large game.